A template based on the classic arcade game: Asteroids. This template is open-source and available on Github.
The project is built using Phaser 3 and TypeScript. You'll need NPM to install dependencies and Parcel to run the development server. The art used is from Kenney.nl.
This template is currently Work-in-Progress and does not support touch controls.
Following features are implemented:
You can find a ton of great content on our blog to help you make games in Phaser.
But if you want a guided experience to learn how to create a Phaser project from scratch then check out our free email course for this template!
Each email will tackle a specific part of the process with clear steps for you to implement on your own.
We will even refer you to previous commits or specific examples from the Github repository.
It is hard--near impossible--to discern the evolution of code from a finished product. This email course will show you how a game is created at each step of the process.
We won't pretend that a fully formed structure and system magically dawned upon us and all we had to do was code it.
That's not how games are made.
Every step and refactor from zero to full game will be articulated in this free email course.
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